

You should have your microphone exclusive use option unchecked because Phasmophobia doesn't deal very well with other programs using your microphone simultaneously. The last thing is something that i unchecked.

Ill pop into the room, ask the box a few questions, and if I dont get a response in 30 seconds Ill just toss it on the floor, still on, and ask the questions while I sweep with the UV light or whatever else needs to be done. However i tried tabbing out and then entering the game back via Icon and it still dindt worked. otherwise you can throw it on the ground and use local and that works fine too This is my go-to. My local alwys works but the global stops working. But the bug also appears in the standard version of the game. The first step is something that i have done right away, perhaps i didnt mention that i play the beta branch. Every game played in VR comes with one inherent caveat: playing too long can tire your eyes, and even make you feel dizzy at times. I'm sure it's some temporary bug when it comes to audio since a lot of players seem to have that issue and it'll eventually get an hotfix.Īlso, take a look at this. Click B and check if your teammates can hear you. Set up global and local push to talk in options is easy. Shift: Run (heavy emphasis on the ) V: Local Push to Talk. Mouse R Click: Primary Use (Turn on UV light, take picture, etc) F: Secondary Use (Place camera down, book down, etc.) L: Opens your log book. While it isn’t actually necessary to use either the global or local push to talk channels for the ghost to hear you, it’s advised to do so, because it gives your teammates some more information to work with. Mouse L Click (Hold): Open Door Hold and move mouse back and forth / Rotate object.
#Local push to talk phasmophobia how to
So you have to press a key or button when you speak to be heard: PC Windows Push to Talk: V. How to use the spirit box in Phasmophobia.

When that happens, tab out of the game and reopen it by clicking it's icon on the taskbar. If you speak and they don’t hear you, it’s because Phasmophobia uses Push to Talk.
